An idea

After sitting on an idea for a few years, I finally gave in and started working on a pet project—building an evolution simulation. A constantly evolving world, brimming with some form of life. One where observers can also jump in and control individuals of different species, affecting the outcome of the evolution.
Evolution itself has fascinated me for a long time, and the idea of simulating it in software felt like a fun mix of challenge and curiosity. One that I couldn’t really look away from.
I was thinking of ways to get started. It seemed pretty difficult, but fun. Too much fun to not do. There has been a lot to figure out already from a technical standpoint, and a lot to learn about physics and biology.
I’ll be sharing updates here as I make progress, explore weird edge cases, and hopefully evolve something interesting.